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21. Material Efficiency skill changed to Advanced Industry - in Test Server Feedback [original thread]
Querns wrote: Rena Senn wrote: CCP Greyscale wrote: - we dislike skillpoint reassignment as the act of reassignment incrementally devalues the perceived value of skillpoints accumulated over time Repurposing skills into less worthy it...
- by Rena Senn - at 2014.07.16 20:52:00
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22. Material Efficiency skill changed to Advanced Industry - in Test Server Feedback [original thread]
CCP Greyscale wrote: - We don't want to have skills that are as in-practice mandatory as the old Material Efficiency skill in the Industry skillset Problem is, the skill was mandatory. For all the people who already trained it, which is j...
- by Rena Senn - at 2014.07.16 20:23:00
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23. Quantum Implosions - in Wormholes [original thread]
Hatshepsut IV wrote: #gauntletthrown Why would you do that? I just hauled those in.
- by Rena Senn - at 2014.06.23 18:27:00
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24. create logo and win plexe - in EVE General Discussion [original thread]
Done and done You can contract the plex to me at any major trade hub.
- by Rena Senn - at 2014.06.06 00:36:00
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25. Old NEX clothing items taken off the New Eden Store? - in Issues, Workarounds & Localization [original thread]
I noticed that the old ludicrously priced fancy eye pieces and the oldest AUR clothing items are no longer for sale in the NES. Was this intended?
- by Rena Senn - at 2014.06.05 19:59:00
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26. [Kronos] The New Eden Store - in Test Server Feedback [original thread]
When claiming a whole bunch of items at once in station, the redeem items button doesn't allow me to click it unless I uncheck and recheck something. Removing the redeem button from the options menu and hiding it in the store is also a hassle. The...
- by Rena Senn - at 2014.05.27 21:20:00
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27. Scanning Upgrades require activation now? - in Test Server Feedback [original thread]
I propose a new rule that anyone who rebalances an item or ship has to use it for at least 6 hours of relevant gameplay after it goes live on the main server so they'll know first hand just how much they may or may not have messed up.
- by Rena Senn - at 2014.05.21 10:18:00
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28. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
Querns wrote: I'll give all you people a hint: you are not arguing particularly well towards getting the changes reversed. Here is a list of things you probably don't want to include in your argument: "small alliances"
plex
the subsc...
- by Rena Senn - at 2014.04.30 06:26:00
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29. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
Michael Harari wrote: Rena Senn wrote: Isn't jacking up industry export costs going to make nullsec production less competitive, not more? What are you even trying to do here, CCP? They dont want you competing with highsec. They want high...
- by Rena Senn - at 2014.04.29 19:09:00
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30. Sticky:[Summer 2014] Jump Drive Isotope Consumption - in Player Features and Ideas Discussion [original thread]
Isn't jacking up industry export costs going to make nullsec production less competitive, not more? What are you even trying to do here, CCP?
- by Rena Senn - at 2014.04.29 19:01:00
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31. market buying slow/laggy - in Issues, Workarounds & Localization [original thread]
Clearing my cache usually fixes the issue for me, but if it started happening after you cleared your cache, then I don't know what's causing it.
- by Rena Senn - at 2014.04.25 02:04:00
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32. Sticky:Feedback request on Contract system - in Player Features and Ideas Discussion [original thread]
Can we link the "ask for item" function to the entire item database? Right now there are certain somewhat obscure items where you can contract for sale, but not want to buy. This means you can't set up a trade exchanging rare item A for rare item ...
- by Rena Senn - at 2014.04.21 23:42:00
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33. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Please get rid of the gills on the astero engines. The way they partially block out the engine flare combined with camera sway makes the engines constantly flicked when you're looking at the back of the ship at a slightly off angle. Also can we g...
- by Rena Senn - at 2014.04.19 21:06:00
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34. New mobile structure. Mini POS Tower. - in Player Features and Ideas Discussion [original thread]
Do you want miners to have to deal with hostile versions of these things? Because that's what you're going to get.
- by Rena Senn - at 2014.04.17 20:37:00
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35. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Altrue wrote: Do it ! In the massive isk-farms that are C5 and C6, add a fixed timer. like 5 minutes in C5, 10 minutes in C6. No mass would trigger this timer early.. Flip the situation around and imagine your d-scan not working for 10 minu...
- by Rena Senn - at 2014.03.24 09:42:00
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36. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
This is a bad change for smaller groups in w-space that will push fights even more towards the numbers game that they already are. As it now stands, defending groups can use the fast intel to pull their PvE fleet and swap to combat ships and force...
- by Rena Senn - at 2014.03.24 08:55:00
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37. Sticky:[Summer 2014] Pirate Faction Frigates - in Player Features and Ideas Discussion [original thread]
Looking ahead, if total drone storage gets lowered on certain Guristas ships, how will the system handle those out in space that end up with an overloaded drone bay?
- by Rena Senn - at 2014.02.25 22:21:00
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38. Self-Destruct and get an insurance payout? - in Player Features and Ideas Discussion [original thread]
Put in that restriction and people will just start shooting them with alts or intentionally suiciding them at pos shield edges
- by Rena Senn - at 2014.01.31 19:28:00
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39. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Ghost sites aside, how is this thing supposed to chase down the spewing cans in traditional exploration sites?
- by Rena Senn - at 2013.12.04 02:56:00
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40. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Feels a bit bland to be honest. The scanning and hacking bonuses don't make much sense to me since I doubt people will often using a 1.4b+ base hull non cov-ops capable battleship as their main prober or explorer when many other cheaper and more m...
- by Rena Senn - at 2013.12.03 22:24:00
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